Multiplay Shooting Game with Sushi. Let's battle to another sushi-team and dish enemies.
This is multiplay shooting game with sushi.
You can control your sushi, and battle another team.
Shoot your bullet(this is salmon-caviar), and drawing another team's mass.
There are three teams, Maguro-Sushi(Tsuna), Tamago-Sushi(Egg) and Dish(NPC).
Your sushi can draw another team's mass by shooting bullet, and move in only your team color. (maguro is red, tamago is yellow).
Dish(NPC) is invader, closing your sushi with drawing your area by void area.
I like that this is a very simple game. Rules are pretty intuitive, and you also did well with all your graphics explaining the goal. I thought it was pretty unclear when I click "Retry" that I'm going back into the exact same game with the previous state. I do like this, it just wasn't what I expected. I also wasn't sure if there was an end-game state (i.e. make all the tiles the colour of your team). Maybe having something where you can play the game with a username so you know who you are playing with could be helpful, too. Playing single-player was bug free, multiplayer was a little glitchy (minor stuttering, ikura from other players get stuck occasionally). I rated innovation a little low simply because phaser does a lot of heavy work for you, and there is a general surge in html/js based games on the web.
I think having nicknames would definitely add to the experience. An extra bonus would be to allow multiple games to be played at once. But given your team size and 48 hours, this is still excellent.
I think this was well done, especially as a solo entry. Good job, Kuramae!
Took me a minute to get the hang of it, but after that it was pretty fun :)
So frustrating when the enemy appears on the same field as you - right at the start :-/
The only time it didn't was on the 1st try - when I hadn't found the instructions.
I like the idea. But please, add a barriere zone around the player to let her get into the game. I was amused as I noticed that the background colour adapted to my player token :)
Neat game, would be really cool to see themed levels + obstacles in the future. Something like a kitchen, dining room or trash bin.
this game was a lot of fun, wish there was some sort of end game
There's something really entertaining about the spinning sushi charge shot! Thanks for linking to Inversus, I've never heard about it!
This game is bizarre and addictive. I skipped the instructions initially beyond the basic directions and shooting, and still had a blast. Smooth ride. Goofy aesthetic. I dig it.
a funny game, although I did not understand it at first
I'm not entirely sure why the protagonists are sushi but i'll role with it... sushi role that is.
Design was pretty raw ;) but it kept me ammused for a bit.